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231 models

Business & Strategy

Mental models in the Business & Strategy domain — frameworks for sharper thinking, better decisions, and a deeper understanding of how the world works.

100 People Love

Build something 100 people love rather than something 1 million people kind of like. Intensity of need beats breadth of appeal.

7 Powers (Hamilton Helmer)

The seven — and only seven — sources of durable competitive advantage: Scale Economies, Network Economies, Counter-Positioning, Switching Costs, Branding, Cornered Resource, and Process Power.

BATNA

Best Alternative to a Negotiated Agreement — your power in any negotiation comes not from persuasion, but from the strength of your walk-away option.

Competition is for Losers

Peter Thiel's thesis: every moment spent competing is a moment not spent building something unique. The goal is to escape competition entirely.

Disagree and Commit

Once a decision is made after genuine debate, everyone — including dissenters — commits fully to execution. Solves the paralysis of consensus-seeking.

Disruptive Innovation

Inferior products that start in niche markets and improve until they overtake incumbents who rationally ignored them.

Distribution

The channels and systems through which products reach customers — often more important than the product itself.

Do Things That Don't Scale

Paul Graham's principle that the best startups are built through unscalable, hands-on work that creates insights and relationships automated processes cannot replicate.

Extreme Ownership

Leaders must own everything in their world — there are no bad teams, only bad leaders who fail to take responsibility for outcomes.

Forcing Function

A deliberately introduced constraint that compels a desired behaviour or outcome by removing alternatives or imposing non-negotiable deadlines.

Founder Market Fit

The alignment between a founder's unique background, obsession, and expertise and the market they are building for.

Growth vs Fixed Mindset

Carol Dweck's framework: abilities develop through effort and learning (growth) versus the belief that abilities are innate and unchangeable (fixed).

Hook

Nir Eyal's four-phase cycle for building habit-forming products: Trigger, Action, Variable Reward, Investment.

Innovator's Dilemma

The paradox where well-managed companies fail precisely because they do everything right — serving existing customers while rationally ignoring disruptive threats.

Iteration Velocity

The speed at which a team cycles through build-measure-learn loops — the most underestimated competitive advantage in startups and product development.

Jobs to Be Done

Customers hire products to do a job in their lives — understanding the job, not the customer demographics, is the key to innovation.

Luck Surface Area

Luck = Doing x Telling. The more you do and the more people you tell, the larger your surface area for serendipitous opportunities.

MVP

The smallest version of a product that tests your riskiest assumption and collects maximum validated learning with minimum effort.

Moats

Durable competitive advantages that protect a business from competition — the economic equivalent of a castle moat that prevents rivals from storming the gates.

Network Effects

The phenomenon where a product or service becomes more valuable as more people use it, creating winner-take-most dynamics and powerful competitive moats.

Platform Business Model

A business that creates value by facilitating interactions between two or more distinct user groups, rather than producing goods linearly.

Porter's 5 ForcesProduct/Market Fit

The point where a product satisfies strong market demand — the only thing that determines startup success, per Marc Andreessen.

Red Queen Effect

You have to run as fast as you can just to stay in the same place. In competitive environments, standing still means falling behind because everyone else is improving.

Asymmetric Risk

Not all risks are equal. Some decisions carry small downside with enormous upside; others carry catastrophic downside with modest upside. The shape of the risk matters more than its probability.

Pygmalion Effect

Higher expectations lead to higher performance — a self-fulfilling prophecy where beliefs about potential shape actual outcomes.

Positioning

Where you compete matters more than how hard you compete. Choosing the right strategic position — the intersection of your strengths, customer needs, and competitive gaps — determines most of the outcome.

Radical Candor

The intersection of caring personally and challenging directly — the only quadrant in the feedback matrix that produces both trust and improvement.

Reversible vs Irreversible Decisions

Bezos Type 1 vs Type 2 decision framework: irreversible decisions require careful analysis while reversible ones should be made quickly.

Simplify

Strategic simplification as a competitive weapon — either price-simplify (Ford, IKEA) or proposition-simplify (Apple, Google) to dominate a market.

Start With Why

Simon Sinek Golden Circle: inspiring leaders communicate from the inside out — Why, then How, then What — because people buy the reason, not the product.

Strategy vs Tactics

Strategy is where to play and how to win. Tactics are the specific actions. Confusing the two is the most common failure in business and war.

Sustainable Competitive Advantage

A competitive edge that is difficult for rivals to replicate, forming the basis for long-term above-average returns.

Switching Costs

The financial, procedural, and psychological costs customers incur when changing from one product or service to another.

Two Pizza Rule

No team should be so large it cannot be fed with two pizzas — a forcing function for small, autonomous teams that communicate better and ship faster.

Viral Marketing

Growth driven by users sharing the product with others, creating exponential adoption when the viral coefficient exceeds 1.

Zero to One Theory

Peter Thiel framework: creating something entirely new (0 to 1) is fundamentally different from copying what works (1 to n). The goal is monopoly through differentiation.

10x Individuals/Teams12 Standard Forms of Value5 Parts of Every BusinessA/B TestingAARRRAbility to Raise PricesAbundance vs Scarcity MindsetActive ListeningAddressabilityAgileAmazon NarrativesAttribution TheoryBait and SwitchBarrier to CompetitionBrandBullseye FrameworkBundling and UnbundlingBusiness CaseCRMCapital Allocation OptionsCommandos vs Infantry vs PoliceCommon GroundConfidence: Speed vs QualityConsequence vs ConvictionCore CompetencyCostly Signalling TheoryDark PatternsDiffusion of ResponsibilityDirectly Responsible IndividualDisconfirming EvidenceEconomically Valuable SkillsExpert ProblemFOMO ComponentsFUDFeedbackField TestingFive Fits FrameworkFloatFostering CultureFounder's SyndromeFraming (Business)FreeFreemiumFreerollGallup Q12GamificationGeneralist vs SpecialistHeat-seeking MissilesHigh-context vs Low-contextHorizons FrameworkHunting Elephants vs FliesHype CurveIdea MazeImproving ReturnsIntellectual PropertyIron Law of MarketKey Failure IndicatorLaw of Shitty Click Through RatesLinear CommerceListen Decide CommunicateLoss Leader StrategyMarginal GainsMeta-cognition: IQ vs EQMind ShareModularityNarrativeNudge TheoryOnly Paranoid SurviveOpen vs Closed PlatformOrganisational DebtPerceived ValuePeter PrinciplePivotPoint of Market EntryPremature OptimisationRacecar Growth FrameworkRemarkabilityRepeatable SystemsSchlep BlindnessSeek Feedback Not ConsensusSegmentationServant LeadershipShadow TestingSix SigmaSolve Whole Customer ExperienceSpan of ControlStrategy TaxT-Shaped EmployeesTeam of TeamsThe Third StoryThree Dimensions of NegotiationTime HorizonTime Value of ShippingTrustUnicorn CandidateUnknown UnknownsValue Chain AnalysisValue StreamVanity MetricsVisualizationWin-WinWisdom of Crowd10 Ways to Evaluate Market5 W's and 1HAccumulationAlternative Dispute ResolutionAlternativesAmplificationAttentionBANTBaker's DozenBarriers to PurchaseBasketball PoliticsBest Content Involves Red PillBufferCall to ActionChannel Evaluation FrameworkChannel vs Product-led GrowthCompromise EffectConfirming ConversationsConjoined Triangles of SuccessContrast Is DrugControversyCore Human DrivesCostCritical AssumptionsCustomer Buying JourneyCustomer Hunting TypesCustomer PersonasDamaging AdmissionDemonstrationDesireDistribution ChannelDouble Down on StrengthsDuplicationEconomic ValuesEducation-Based SellingEnd ResultExclusivityExpectation EffectForce MultiplierFour Pricing MethodsGet Shit DoneGo-For-It WindowHassle PremiumIncremental AugmentationInstitutional KnowledgeIntermediation & DisintermediationLevels of AwarenessLoyalists vs MercenariesMajor Acquisition LanesManaging to PersonMercenary RuleMost Underrated Marketing ChannelMost Value Created After V1MultiplicationNext Best AlternativeOption FatigueParadox of SpecificityPermissionPersuasion ResistancePredictabilityPreoccupationPrice Transition ShockPricing Uncertainty PrincipleProbable PurchaserPrototypePsych Framework Customer Buying JourneyQualificationQualityQuality SignalsReactivationReceptivityRelative Importance TestingReputationRisk ReversalSocial StatusSphere of InfluenceStrategic vs Financial AcquisitionSurfingSystemizationTechnology Adoption LifecycleThree Universal CurrenciesThroughputTransactionTriageValue-Based SellingVersion Two is LieWeekly 1-1sWeird > AverageZero ToleranceHedgehog Concept

Jim Collins's framework from Good to Great: find the intersection of what you can be the best in the world at, what drives your economic engine, and what you are deeply passionate about. The companies that made the leap from good to great found this intersection and pursued it with relentless discipline.

Porter's Five Forces

Michael Porter's framework for analyzing industry structure through five competitive forces that determine long-term profitability.

War of Attrition

A competitive strategy where victory goes to the side that can endure the longest. The objective is not to win a single decisive battle but to outlast the opponent by depleting their resources, morale, or willingness to continue. In business, attrition strategies appear in price wars, talent acquisition battles, and platform competition where survival determines the winner.

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